XR4DRAMA: Technical Achievements So Far

Wow. We’ve already completed more than 50% of XR4DRAMA, and the week before Christmas 2021 saw us pass our first official review. So it’s actually a good time to give you a quick summary of all the tech we’ve been putting together and reflecting on – and to let you what’s coming next.

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Meet the XR4DRAMA Consortium (V): Rita Paradiso and Smartex

Rita Paradiso, Smartex’s Head of Research, browsing the company’s latest collection

In this series of blog interviews, we further introduce the people and organizations behind XR4DRAMA by asking them about their work and their particular interest in the project. Our fifth interview partner is Rita Paradiso of Smartex, an Italian manufacturer of smart, bio-sensing textiles.

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Which kind of XR for which kind of scenario?

So we’ve been experimenting with extended reality (XR) technology for disaster management and media planning for roughly a year now. We’ve been discussing use cases, building mock-ups, and creating prototype applications. A key question we’ve been coming back to again and again is this one:

Which kind of XR should we use for which scenario?

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Meet the XR4DRAMA Consortium (IV): Yash Shekhawat and Nurogrames

Yash Shekhawat, XR4DRAMA project lead for Nurogames

In this series of blog interviews, we further introduce the people and organizations behind XR4DRAMA by asking them about their work and their particular interest in the project. Our fourth interview partner is Yash Shekhawat of Nurogames, a German software house that specializes in game development and immersive media.

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Mark your calendars for IEEE ICIP and ACM ICMR 2021

While the pandemic has mostly had devastating effects on the international conference circuit, there’s also one positive consequence: There are interactive virtual editions of basically all the bigger events now. This means, of course, that you can partake in meetings in exotic locations that would have been hard to get to before – like the ones we recommend in this post:

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Meet the XR4DRAMA Consortium (III): Nico Heise and Deutsche Welle (DW)

Deutsche Welle in Berlin (photo by DW) and Nico Heise (photo by Nico Heise)

In this series of blog interviews, we further introduce the people and organizations behind XR4DRAMA by asking them about their work and their particular interest in the project. Our third interview partner is Nico Heise of DW, Germany’s international broadcaster.

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Meet the XR4DRAMA Consortium (II): Sotiris Diplaris and the Centre for Research and Technology – Hellas (CERTH)

4 out 5 team members: Sotiris Diplaris (2nd from the left) with his colleagues Stefanos Vrochidis, Ioannis Kompatsiaris, and Anastasios Karakostas (from left to right)

In this series of blog interviews, we further introduce the people and organizations behind XR4DRAMA by asking them about their work and their particular interest in the project. Our second interview partner is Dr Sotiris Diplaris of ITI/CERTH, the Information Technology Institute at one of Greece’s (and Europe’s) leading research centres.

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CEM, HCI, SAR? – A Brief Guide to the XR4DRAMA Alphabet Soup

While writing concepts, technical documentations and tweets, we’ve realized that the XR4DRAMA consortium uses a lot of abbreviations and acronyms, many of which aren’t necessarily known to a non-expert audience. And even within the team, nobody has heard of all of them, as it’s almost impossible to be an expert in disaster management and media planning and data processing and computer linguistics and smart clothes and immersive technologies.

So in order to everybody a good overview, we’ve compiled this handy glossary  – which also defines/explains some of the more exotic or difficult terms: 

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